ASVAB Practice Test Concept Review
Written by AI. Only units that passed a separate AI check (re-reading facts and numbers) are published. Tell us if you find a mistake.
The official ASVAB site lists the proctored CAT-ASVAB (computer adaptive test) with 10 subtests · 9 sections · 120 questions · 179 min
Pass: 65 points average
Source: U.S. Department of Defense · as of 2026
Summary notes
Section 1 · General Science15 questions
1-1. Life Science
★★★★☆ 40% (estimate)
Overview
This chapter covers living things, from the tiny cell up to whole ecosystems. You will review the parts of a cell, the main systems of the human body, basic nutrition, how traits pass from parents to children, and how living things depend on one another. Questions are usually short facts, so knowing the key words is the main job.
The cell is the basic unit of life. The nucleus holds the genetic material, DNA, and controls the cell. Mitochondria release energy from food for the cell to use. Plant cells also have a cell wall and chloroplasts, where photosynthesis uses sunlight to make sugar and give off oxygen.
In the body, red blood cells carry oxygen, white blood cells fight infection, and platelets help blood clot. The heart pumps blood, the lungs trade oxygen for carbon dioxide, and the small intestine absorbs most nutrients. Carbohydrates and fats give energy, while proteins build and repair tissue.
For a simple trait, you get two copies of a gene, one from each parent. A dominant trait shows when at least one dominant gene is present, while a recessive trait shows only when both genes are recessive. In an ecosystem, producers such as plants make their own food, consumers eat other living things, and decomposers break down dead material.
Key notes
- Cell parts
- — The nucleus holds DNA and controls the cell. Mitochondria release energy. The cell membrane controls what goes in and out. Plant cells also have a cell wall and chloroplasts.
- Photosynthesis
- — The process in which plants use sunlight, water, and carbon dioxide to make sugar. Oxygen is given off as a by-product. It happens in the chloroplasts.
- Blood cells
- — Red blood cells carry oxygen. White blood cells fight infection. Platelets help blood clot to stop bleeding.
- Nutrients
- — Carbohydrates are the body's main quick energy source. Fats store energy. Proteins build and repair tissue. Vitamins and minerals help body processes work.
- Dominant and recessive
- — For a simple trait, you get two copies of a gene, one from each parent. A dominant gene shows its trait even with one copy. A recessive trait shows only when both copies are recessive.
- Food chain roles
- — Producers (plants) make their own food. Consumers eat plants or animals. Herbivores eat plants, carnivores eat animals, and omnivores eat both. Decomposers, such as fungi and bacteria, break down dead matter.
★ Exam points
- Mitochondria release energy for the cell.
- Red blood cells carry oxygen; white blood cells fight germs.
- Photosynthesis gives off oxygen.
- Most nutrients are absorbed in the small intestine.
- A recessive trait needs two recessive genes to show.
1-2. Physical Science
★★★★☆ 40% (estimate)
Overview
This chapter covers matter and energy: what things are made of and how they move, heat up, and make light and sound. Most questions test a basic rule or a definition, so learn the terms and a few simple formulas.
All matter is made of atoms. An atom has a nucleus with protons, which have a positive charge, and neutrons, which have no charge. Electrons, with a negative charge, move around the nucleus. Matter is usually found as a solid, a liquid, or a gas, and adding or removing heat changes it from one state to another.
A force is a push or a pull. Newton's laws say that an object keeps doing what it is doing unless a force acts on it, that force equals mass times acceleration, and that every action has an equal and opposite reaction. Energy can change form, for example from stored energy to motion, but it is not created or destroyed.
Heat moves in three ways: conduction through direct touch, convection through moving liquids or gases, and radiation through waves, such as heat from the sun. Sound is a wave that needs a medium such as air or water, so it cannot travel through a vacuum. Light can travel through empty space and moves much faster than sound.
Key notes
- Parts of an atom
- — Protons (positive charge) and neutrons (no charge) are in the nucleus. Electrons (negative charge) move around the nucleus. The number of protons tells which element it is.
- States of matter
- — A solid keeps its shape. A liquid takes the shape of its container but keeps its volume. A gas fills its whole container. Melting, freezing, boiling, and condensing change the state.
- Newton's three laws
- — 1) An object stays at rest or keeps moving unless a force acts on it (inertia). 2) Force = mass x acceleration. 3) For every action there is an equal and opposite reaction.
- Potential and kinetic energy
- — Potential energy is stored energy, such as a rock held high. Kinetic energy is the energy of motion. When the rock falls, potential energy turns into kinetic energy.
- Heat transfer
- — Conduction moves heat through direct contact. Convection moves heat by the flow of a liquid or gas. Radiation moves heat as waves and needs no material, like sunlight.
- Sound and light
- — Sound is a vibration that travels through a medium such as air, water, or solids. It cannot travel in a vacuum. Light can travel through empty space and is much faster than sound.
★ Exam points
- Protons and neutrons are in the nucleus.
- Sound cannot travel through a vacuum.
- Force = mass x acceleration.
- Energy changes form but is not created or destroyed.
- Light travels faster than sound.
1-3. Earth and Space Science
★★★☆☆ 20% (estimate)
Overview
This chapter covers the Earth itself, the air around it, and its place in the solar system. You will review the three main kinds of rock, the layers of the atmosphere and basic weather, and the movements of the Earth and Moon.
Rocks are grouped by how they form. Igneous rock forms when melted rock, called magma or lava, cools and hardens. Sedimentary rock forms when layers of sand, mud, or shells pile up and press together. Metamorphic rock forms when heat and pressure change an existing rock.
The atmosphere is the layer of gases around the Earth, and it is mostly nitrogen with a smaller share of oxygen. Weather happens in the lowest layer, the troposphere. The ozone layer, higher up in the stratosphere, blocks much of the sun's ultraviolet light.
The Earth spins on its axis once a day, which gives us day and night. It travels around the sun once a year. Seasons happen because the Earth's axis is tilted, not because the Earth gets closer to or farther from the sun. The Moon's pull is the main cause of ocean tides.
Key notes
- Three kinds of rock
- — Igneous rock forms from cooled magma or lava. Sedimentary rock forms from layers of material pressed together. Metamorphic rock forms when heat and pressure change another rock.
- Atmosphere
- — The layer of gases around the Earth. It is mostly nitrogen, with oxygen second. Weather happens in the lowest layer, the troposphere.
- Ozone layer
- — A layer of ozone gas in the stratosphere that absorbs much of the sun's ultraviolet (UV) light, which protects living things.
- Rotation and revolution
- — Rotation is the Earth spinning on its axis, about once a day, which causes day and night. Revolution is the Earth moving around the sun, about once a year.
- Seasons
- — Seasons are caused by the tilt of the Earth's axis. The half tilted toward the sun gets more direct sunlight and has summer.
- Tides
- — The regular rise and fall of the ocean. They are caused mainly by the Moon's gravity, with a smaller pull from the sun.
★ Exam points
- Igneous rock forms from cooled magma or lava.
- Earth's tilt causes the seasons.
- Weather happens in the troposphere.
- The air is mostly nitrogen.
- The Moon is the main cause of tides.
Section 2 · Arithmetic Reasoning15 questions
2-1. Arithmetic Word Problems
★★★★★ 100% (estimate)
Overview
This chapter is about turning a short story into a math problem and solving it. The math itself is usually simple, such as adding, multiplying, or finding a percent. The hard part is reading carefully, picking out the numbers you need, and choosing the right formula.
Many problems use a few standard formulas. Distance equals rate times time. An average is the total divided by the number of items. Simple interest equals principal times rate times time. A percent means a number out of 100, so 25 percent is 0.25.
Ratio and proportion problems compare two amounts. If 3 cans cost 6 dollars, you can set up 3 over 6 equals 5 over x and cross-multiply to find the cost of 5 cans. For percent change, divide the amount of change by the original amount, not by the new amount.
A good habit is to write down what the question asks before you start. Watch the units, such as minutes versus hours or inches versus feet, and change them so they match. After you get an answer, check that it makes sense in the story.
Key notes
- Distance, rate, time
- — Distance = rate x time. If you know two of the three, you can find the third: rate = distance / time, and time = distance / rate.
- Average (mean)
- — Add all the values, then divide by how many values there are.
- Percent
- — A percent is a part out of 100. To find a percent of a number, change the percent to a decimal and multiply. For example, 20% of 50 = 0.20 x 50 = 10.
- Percent change
- — Percent change = (new amount - original amount) / original amount x 100. A rise from 40 to 50 is a change of 10, and 10 / 40 = 25%.
- Simple interest
- — Interest = principal x rate x time (I = P x R x T). The rate is per year, so time must be in years.
- Ratio and proportion
- — A ratio compares two amounts, such as 2 to 3. A proportion says two ratios are equal. Cross-multiply to find the missing number.
★ Exam points
- Distance = rate x time.
- Average = total / number of items.
- Percent change divides by the original amount.
- Change units so they match before you calculate.
- Check that your answer makes sense in the story.
Section 3 · Word Knowledge15 questions
3-1. Vocabulary
★★★★★ 100% (estimate)
Overview
This chapter is about word meanings. Each question gives a word, either by itself or inside a sentence, and asks which choice means most nearly the same thing. A wide vocabulary helps most, but a few skills can help you handle words you are not sure about.
When the word is in a sentence, read the whole sentence first. The other words often give a clue, such as a contrast word like but or although, or an example that explains the meaning. Try putting each answer choice in place of the word and see which one keeps the sentence's meaning.
Word parts are another strong tool. A root carries the main meaning, a prefix at the front changes it, and a suffix at the end often shows whether the word is a noun, verb, or adjective. For example, the prefix un- means not, and the root port means carry.
Some words also have a positive or negative feeling. If you can tell whether a word sounds good or bad, you can often rule out choices with the opposite feeling. Read all the choices before you pick, because two may look close and only one is the best match.
Key notes
- Synonym
- — A word that means the same or nearly the same as another word. Most questions in this test ask for a synonym.
- Antonym
- — A word with the opposite meaning. Antonyms often appear as wrong choices to trap a quick reader.
- Context clues
- — Hints from the words around an unknown word, such as an example, a definition, or a contrast word like but or however.
- Prefix
- — A word part at the start that changes the meaning. Examples: un- and in- (not), pre- (before), re- (again), sub- (under).
- Root
- — The core part of a word that carries its main meaning. Examples: port (carry), dict (say), spect (look), bene (good).
- Suffix
- — A word part at the end that often shows the word's role. Examples: -less (without), -ful (full of), -able (can be), -tion (an act or state).
★ Exam points
- Read the whole sentence before choosing.
- Pick the choice closest in meaning, not the opposite.
- Break long words into prefix, root, and suffix.
- Use a word's positive or negative feeling to rule out choices.
- Read every choice before you answer.
Section 4 · Paragraph Comprehension10 questions
4-1. Reading Short Passages
★★★★★ 100% (estimate)
Overview
This chapter is about reading a short passage and answering a question about it. The passages are only a few sentences or a short paragraph long. The questions usually ask for the main idea, a stated detail, the meaning of a word in context, or a conclusion you can draw.
The main idea is what the whole passage is about. It is often in the first or last sentence, but not always. A wrong choice may be a true detail from the passage that is too narrow, or a broad idea that the passage never actually covers.
Detail questions ask about something the passage says directly, so go back and find the exact words. Inference questions ask what the passage suggests without saying it outright. The right answer must follow from the passage, not from your own outside knowledge or opinions.
When a question asks about a word in context, reread the sentence and the ones around it. The word may have a different meaning from the one you know best. Read the question first, then the passage, so you know what to look for.
Key notes
- Main idea
- — The central point of the whole passage. All or most of the sentences support it.
- Stated detail
- — A fact the passage says directly. The answer can be found in the text, sometimes in slightly different words.
- Inference
- — A conclusion that is not stated but must be true based on what the passage says. It should not depend on outside knowledge.
- Word in context
- — The meaning a word has in that specific sentence. A common word may be used in a less common way.
- Author's purpose
- — Why the passage was written: for example, to inform, to explain how to do something, to persuade, or to entertain.
★ Exam points
- Answer from the passage, not from outside knowledge.
- The main idea covers the whole passage, not one detail.
- A true detail can still be the wrong main idea.
- Read the question before the passage.
- Recheck the passage for detail questions.
Section 5 · Mathematics Knowledge15 questions
5-1. Numbers and Algebra
★★★★★ 55% (estimate)
Overview
This chapter covers the rules of numbers and basic algebra. You will review signed numbers, the order of operations, exponents and square roots, solving equations and inequalities, and factoring. Many questions can be solved quickly if you know the rules well.
When you multiply or divide two numbers with the same sign, the answer is positive. When the signs are different, the answer is negative. The order of operations is parentheses first, then exponents, then multiplication and division from left to right, then addition and subtraction from left to right.
An exponent tells how many times to multiply a number by itself, so 3 squared is 3 x 3 = 9. When you multiply powers with the same base, add the exponents. A square root is the number that, times itself, gives the original number, so the square root of 49 is 7.
To solve an equation, do the same thing to both sides until the variable is alone. Inequalities work the same way, except that multiplying or dividing both sides by a negative number flips the inequality sign. Factoring breaks an expression into parts that multiply together, such as x squared - 9 = (x + 3)(x - 3).
Key notes
- Signed numbers
- — Multiplying or dividing two numbers with the same sign gives a positive answer. Different signs give a negative answer. Example: (-4) x (-2) = 8, and (-4) x 2 = -8.
- Order of operations
- — 1) Parentheses. 2) Exponents. 3) Multiply and divide, left to right. 4) Add and subtract, left to right. Example: 2 + 3 x 4 = 14, not 20.
- Exponent rules
- — An exponent shows repeated multiplication. When multiplying the same base, add exponents: x^2 times x^3 = x^5. Any nonzero number to the zero power is 1.
- Solving an equation
- — Do the same operation to both sides to get the variable alone. Example: 3x + 5 = 20, subtract 5 to get 3x = 15, divide by 3 to get x = 5.
- Inequalities
- — Solve like an equation, but if you multiply or divide both sides by a negative number, flip the sign. Example: -2x > 6 becomes x < -3.
- Factoring
- — Writing an expression as parts that multiply together. Difference of squares: a^2 - b^2 = (a + b)(a - b). Also x^2 + 5x + 6 = (x + 2)(x + 3).
★ Exam points
- Do the same thing to both sides of an equation.
- A negative number times a negative number is positive.
- Multiply before you add unless parentheses say otherwise.
- Flip the inequality sign when multiplying or dividing by a negative.
- Any nonzero number to the zero power is 1.
5-2. Geometry
★★★★☆ 45% (estimate)
Overview
This chapter covers shapes and space. You will review angles, triangles, the perimeter and area of flat shapes, circles, and the volume of solid shapes. Most questions ask you to pick the right formula and do a short calculation.
Angles are measured in degrees. A right angle is 90 degrees, a straight line is 180 degrees, and two angles that add to 90 degrees are complementary while two that add to 180 degrees are supplementary. The three angles inside any triangle add up to 180 degrees.
In a right triangle, the Pythagorean theorem says a squared plus b squared equals c squared, where c is the longest side, the hypotenuse. Perimeter is the distance around a shape, and area is the space inside it. A rectangle's area is length times width, and a triangle's area is one-half times base times height.
For a circle, the radius goes from the center to the edge and the diameter is twice the radius. The circumference is pi times the diameter, and the area is pi times the radius squared. The volume of a box is length times width times height, and the volume of a cylinder is pi times the radius squared times the height.
Key notes
- Angle types
- — Acute is less than 90 degrees, right is exactly 90, obtuse is between 90 and 180, and straight is 180. Complementary angles add to 90; supplementary angles add to 180.
- Triangle angle sum
- — The three inside angles of any triangle add up to 180 degrees. If two angles are 50 and 60, the third is 70.
- Pythagorean theorem
- — In a right triangle, a^2 + b^2 = c^2, where c is the hypotenuse (the side across from the right angle). A 3-4-5 triangle is a common example.
- Area and perimeter
- — Perimeter is the distance around a shape. Area is the space inside, in square units. Rectangle area = length x width. Triangle area = 1/2 x base x height.
- Circle formulas
- — Diameter = 2 x radius. Circumference = pi x diameter (or 2 x pi x r). Area = pi x r^2. Pi is about 3.14.
- Volume
- — The space inside a solid, in cubic units. Box (rectangular solid) = length x width x height. Cylinder = pi x r^2 x height. Cube = side^3.
★ Exam points
- The angles of a triangle add up to 180 degrees.
- Area of a circle = pi x r squared.
- a^2 + b^2 = c^2 works only for right triangles.
- The diameter is twice the radius.
- Area uses square units; volume uses cubic units.
Section 6 · Electronics Information15 questions
6-1. Electricity and Circuits
★★★★☆ 100% (estimate)
Overview
This chapter covers how electricity works and how circuits are built. You will review current, voltage, and resistance, Ohm's law and power, series and parallel circuits, and common parts such as resistors, fuses, and switches.
Current is the flow of electric charge and is measured in amperes. Voltage is the push that moves the current and is measured in volts. Resistance slows the current and is measured in ohms. Ohm's law ties them together: voltage equals current times resistance. Power, measured in watts, equals voltage times current.
In a series circuit, parts are connected in one path, so the same current flows through each part and the resistances add up. If one part breaks, the whole circuit stops. In a parallel circuit, each part has its own branch, so each branch gets the full voltage and the others keep working if one fails.
Conductors, such as copper, let current flow easily, while insulators, such as rubber and plastic, block it. A fuse or circuit breaker opens the circuit when too much current flows, which protects the wiring. Direct current flows one way, like from a battery, and alternating current changes direction, like household power.
Key notes
- Current, voltage, resistance
- — Current (amperes, A) is the flow of charge. Voltage (volts, V) is the push. Resistance (ohms) opposes the flow.
- Ohm's law
- — V = I x R. Voltage equals current times resistance. Example: 2 amperes through 6 ohms needs 12 volts.
- Electric power
- — P = V x I. Power in watts equals voltage times current. Example: 120 volts x 2 amperes = 240 watts.
- Series circuit
- — Parts are connected in a single path. The same current goes through each part, and total resistance is the sum of all resistances. One break stops everything.
- Parallel circuit
- — Each part is on its own branch. Every branch gets the same voltage. Adding branches lowers total resistance, and one failed branch does not stop the others.
- Fuse and circuit breaker
- — Safety devices that open the circuit when too much current flows. A fuse melts and must be replaced; a breaker trips and can be reset.
- AC and DC
- — Direct current (DC) flows in one direction, as from a battery. Alternating current (AC) changes direction back and forth, as in household outlets.
★ Exam points
- Ohm's law: V = I x R.
- Power: P = V x I.
- Resistances in series add up.
- Each parallel branch gets the full voltage.
- Copper is a good conductor; rubber is an insulator.
Section 7 · Auto Information10 questions
7-1. Automotive Systems
★★★★☆ 100% (estimate)
Overview
This chapter covers how cars and trucks work. You will review the engine and its four-stroke cycle, the fuel, ignition, and cooling systems, and the brakes, steering, suspension, and electrical parts. Questions often ask what a part does or what causes a common problem.
Most gasoline engines use a four-stroke cycle. On the intake stroke, the piston moves down and pulls in air and fuel. On the compression stroke, the piston moves up and squeezes the mixture. A spark plug then fires for the power stroke, which pushes the piston down, and the exhaust stroke pushes the burned gases out.
The cooling system keeps the engine from overheating. A water pump moves coolant through the engine, the radiator gives off the heat to the air, and the thermostat controls when coolant flows to the radiator. The lubrication system uses oil to reduce friction between moving parts.
Most cars use hydraulic brakes, where pressing the pedal pushes brake fluid from the master cylinder to each wheel. Disc brakes use pads that squeeze a rotor, and drum brakes use shoes that press against a drum. The battery starts the car, and the alternator recharges the battery and powers the electrical system while the engine runs.
Key notes
- Four-stroke cycle
- — Intake (air and fuel come in), compression (the mixture is squeezed), power (the spark ignites it and pushes the piston down), exhaust (burned gas goes out).
- Ignition system
- — Creates the spark that lights the fuel in a gasoline engine. The ignition coil raises the voltage, and the spark plug makes the spark in the cylinder.
- Cooling system
- — The water pump circulates coolant, the radiator releases engine heat to the air, and the thermostat opens to send coolant to the radiator when the engine warms up.
- Hydraulic brakes
- — Pressing the pedal pushes fluid from the master cylinder through lines to each wheel. Disc brakes squeeze a rotor with pads; drum brakes press shoes against a drum.
- Battery and alternator
- — The battery supplies power to start the engine. The alternator, driven by the engine, makes electricity to recharge the battery and run the electrical parts.
- Drivetrain
- — The parts that carry engine power to the wheels: transmission, driveshaft or axles, and the differential, which lets the wheels turn at different speeds in a turn.
★ Exam points
- A four-stroke engine cycle: intake, compression, power, exhaust.
- The radiator removes engine heat through the coolant.
- The alternator charges the battery while the engine runs.
- Oil reduces friction between moving engine parts.
- Brake fluid carries pedal force to the wheels.
Section 8 · Shop Information10 questions
8-1. Shop Tools and Practices
★★★★☆ 100% (estimate)
Overview
This chapter covers common shop tools and how they are used. You will review hand tools, power tools, measuring and layout tools, fasteners, and basic materials. Many questions show or describe a tool and ask what it is used for.
Hand tools include hammers, screwdrivers, wrenches, pliers, saws, and files. Each one has a job: a claw hammer drives and pulls nails, a box-end wrench grips all six sides of a nut, and a file smooths or shapes metal. A torque wrench tightens a bolt to a set tightness, and a miter box guides a saw for angle cuts.
Measuring and layout tools help you work accurately. A tape measure or rule measures length, a level checks whether a surface is level (horizontal) or plumb (straight up and down), and a square checks right angles. A micrometer and a caliper measure small sizes very precisely.
Fasteners hold parts together. Nails and wood screws are for wood, bolts go through parts and are held with nuts, and rivets join parts permanently. A washer spreads the load under a bolt head or nut, and a lock washer helps keep a nut from loosening.
Key notes
- Wrenches
- — An open-end wrench grips two sides of a nut. A box-end wrench surrounds the nut for a better grip. An adjustable wrench fits many sizes. A torque wrench tightens to a set amount.
- Saws
- — A crosscut saw cuts across the wood grain, and a rip saw cuts along it. A hacksaw cuts metal. A coping saw cuts curves. A miter box guides a saw for angle cuts.
- Measuring tools
- — A tape measure measures length. A level checks whether something is level (horizontal) or plumb (straight up and down). A square checks 90-degree angles. A micrometer and a caliper measure very small sizes precisely.
- Fasteners
- — Nails and wood screws join wood. A bolt passes through parts and is held by a nut. Rivets join parts permanently, often metal. A washer spreads the load.
- Pliers
- — Tools for gripping, bending, and cutting. Needle-nose pliers reach small spaces. Locking pliers clamp and hold. Diagonal cutters cut wire.
- Chisels and files
- — A wood chisel shapes or cuts wood, often struck with a mallet. A cold chisel cuts metal. A file removes small amounts of material to smooth or shape metal.
★ Exam points
- A torque wrench tightens a bolt to a set tightness.
- A miter box guides a saw for angle cuts.
- A hacksaw cuts metal.
- A level checks level and plumb; a square checks right angles.
- A micrometer measures very small sizes.
Section 9 · Mechanical Comprehension15 questions
9-1. Mechanical Principles
★★★★☆ 100% (estimate)
Overview
This chapter covers how simple machines and basic forces work. You will review levers, pulleys, gears, inclined planes, and pressure in liquids and gases. Most questions ask which way something moves or how much force is needed.
A simple machine makes work easier by trading force for distance. With a lever, a longer effort arm means less effort is needed: effort times effort arm equals load times load arm. A pulley system with more rope sections holding the load needs less pulling force, but you must pull more rope.
Gears pass motion from one shaft to another. Two meshed gears turn in opposite directions. A small gear driving a large gear makes the large gear turn slower but with more turning force, and a large gear driving a small one makes the small gear turn faster.
An inclined plane, or ramp, lets you raise a load with less force by moving it a longer distance. A screw is an inclined plane wrapped around a post. Pressure is force divided by area, and in a hydraulic system a small force on a small piston can make a large force on a large piston.
Key notes
- Lever
- — A bar that turns on a fixed point called the fulcrum. Effort x effort arm = load x load arm. A longer effort arm means less effort is needed.
- Mechanical advantage
- — How many times a machine multiplies your force: load / effort. A higher number means less effort, but you move a longer distance.
- Pulleys
- — A fixed pulley only changes the direction of pull. A movable pulley reduces the force needed. In a block and tackle, the mechanical advantage is about the number of rope sections holding the load.
- Gears
- — Meshed gears turn in opposite directions. A small gear driving a large gear gives slower speed and more turning force. A large gear driving a small gear gives higher speed.
- Inclined plane and screw
- — A ramp lets you raise a load with less force over a longer distance. A longer, gentler ramp needs less force. A screw is a ramp wrapped around a post.
- Pressure and hydraulics
- — Pressure = force / area. In a closed liquid system, pressure is passed equally, so a small force on a small piston makes a larger force on a larger piston.
★ Exam points
- Effort x effort arm = load x load arm.
- Two meshed gears turn in opposite directions.
- Less force always means more distance.
- A fixed pulley only changes the direction of force.
- Pressure = force / area.